Table of Contents
PJMEDIA was designed to be applicable in broad range of systems, from desktop to mobile, embedded, and maybe even DSP. These are the core considerations for such design:
zero thread capable
Some audio processing algorithms implemented in PJMEDIA.
See also Video User's Guide
Media transport is responsible for packing/unpacking media frames to/from the network, as well as getting involved in negotiation of suitable transport in SDP. Media transports can also be chained in a pipeline (for example, SRTP+ICE).
Media transports implemented by community:
Media components (Ports)
Port is PJMEDIA component for processing media frames. Media ports can be linked in a pipeline to process audio/video frames end-to-end from audio device to the network/transport.
Because PJMEDIA has no thread, a “clock” must be provided to make the media frames flow inside the media pipeline in a timely manner.
For list of supported codecs, see Supported codecs.
RTP and RTCP
Compile Time Settings
Basic Types and Functions
The endpoint is a singleton runtime “manager” for PJMEDIA framework.